ZeniMax vs. Oculus Rift

Oculus Portrays Accuser as Opportunist, in Lawsuit Over Virtual Reality Technology Oculus VR fired back at ZeniMax Media on Wednesday in its first formal response to accusations that it stole ZeniMax virtual reality technology. In a filing in Federal District Court in Dallas, Oculus portrayed ZeniMax as an opportunist largely indifferent to virtual reality in general and Oculus in particular — at least until Facebook announced a $2 billion agreement to acquire Oculus. Oculus repeated earlier denials that its product, a virtual reality headset called the Oculus Rift, contains any technology that belongs to ZeniMax. ZeniMax, a games publisher, filed … Continue reading ZeniMax vs. Oculus Rift

Change blindness in virtual environments

Optimism Abounds at Los Angeles Virtual Reality Meetup Even after the validation of a huge acquisition, virtual reality still needs quality content and the right mixture of tech to control it. At a gathering of VR researchers and game developers in southern California Monday evening, though, it was all sunny skies ahead. In a manner of speaking. “The movie business came to Hollywood because they needed the light,” said Mark Bolas, the associate director of USC’s Institute for Creative Technologies. “We don’t need light anymore, but we need people. And LA is one of the hotbeds.” Bolas splits his time … Continue reading Change blindness in virtual environments

The virtual living room

GameFace building virtual reality OS, will support OpenSim Most virtual reality headsets these days follow one of two paths — they’re either peripherals that plug into a PC or a gaming console, or they’re hollow frames that users drop their smartphones into. GameFace — for now, at least — is unique. The company behind it, San Francisco-based GameFace Labs, is building a fully self-contained virtual reality kit, using mobile components and the Android operating system. But that’s not the only thing that sets it apart. The company is also building a virtual reality operating system. If you think of Android … Continue reading The virtual living room

Virtual basketball

Sacramento Kings arena seen in VR before it’s built Arch Virtual is putting the finishing touches on a super fun project for the Sacramento Kings to help project stakeholders, fans and members of the community explore the arena long before construction starts. The new $477 million downtown Sacramento Entertainment and Sports Center was approved by the city of Sacramento last month and is scheduled for completion in the fall of 2016. Arch Virtual was provided an Autodesk Revit model, which we converted into the real-time 3D experience in Unity3D game engine. This preview of the Oculus Rift application is already … Continue reading Virtual basketball

The shock of VR is here today

Virtual reality panic. Have we learned anything from the VR freakout that happened over 20 years ago? At a conference last month, I experienced the virtual reality equivalent of bungee jumping: a “pit” demo. Wearing a high-end headset in a booth that tracked my movement, I walked a metal plank above a virtual floor. At the command of the exhibitor – who worked with a VR design company called WorldViz – the plank rose high into the air. “What happens if I jump off?” I said.“Well, let’s see.” He turned me towards the edge. My brain knew that I wasn’t … Continue reading The shock of VR is here today

Virtual navigator

  Augmented reality road markings and signage “could be applied as a digital layer” Dezeen and MINI Frontiers: London designer Keiichi Matsuda explains how augmented reality could transform the way we navigate the city in the first of our video interviews with designers participating in our Dezeen and MINI Frontiers exhibition. “The type of future that I’m imagining is a future where augmented reality is everywhere, it’s part of everything,” Matsuda says. “A lot of the things we take for granted when we’re navigating the streets – the road markings, the signage – all of that can be applied in … Continue reading Virtual navigator

Decision-making for robots

You Should Learn to Trust Robots. It’s for Your Own Good A robot could save your life, if you’re smart enough to let it. Just think about self-driving cars: At the very least, they would eliminate road deaths from drunk and distracted driving, of which there are currently more than 13,000 in the United States every year. But most Americans say they wouldn’t feel comfortable riding in an automated vehicle—and if that mentality doesn’t change, there’s no chance of the technology taking off. It’s the same across many different domains, where robotic and artificially intelligent systems have the potential to … Continue reading Decision-making for robots