Virtual things

Beyond Sight: The Gadgets Bringing Our Bodies Into Virtual Reality

When it comes to virtual reality, seeing is believing. But after those first few fascinated moments, you realize something: Seeing is often all you’ll be doing. Although nailing virtual visuals is very likely the tipping point for the technology, it is also just the tip of the iceberg. To date, we lack easy, intuitive mobility in virtual worlds, and if VR is to go mainstream, it’s a problem that has to be remedied. The good news? The world of inputs—or the tools that will bring your body into virtual reality—is packed with exciting experiments. But it’s also still early days, and that same world is currently a riot of gadgets with limited cohesion. While consumer virtual reality really is nearing launch, the challenge posed by inputs is significant. ….[READ]


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