Should VR be regulated?

Oculus Rift VR: We must control virtual reality before it controls us

While no legitimately new products were truly shown at the the 2016 Consumer Electronics Show in Las Vegas last week, the event distinguished itself primarily with executives of various firms asserting their role in how their respective companies are innovating. Innovation is very important, but I also think it can be overrated, if nothing tangible gets productized as a result of the effort put in. In many cases, maturity — not innovation — is what makes products real. In the case of Virtual Reality (VR) the industry is now reaching a point where we can almost grasp maturity. We can see it coming; it is inevitable. ….[READ]

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