One experience at a time

Virtual reality can fix a lot of what’s wrong with media, and people are wildly underestimating it

Critics of virtual reality argue that the immersive nature of VR relegates the technology to gaming, entertainment and job training — not everyday tasks. At its worst, virtual reality is imagined as the epitome of escapism. I once agreed. But now I believe that those critics have underestimated the prevalence of media in our culture, and its impact on society. Virtual reality can be used to create games. It can also be used to deliver news, watch movies, socialize and illustrate educational concepts. ….[READ]

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