How virtual reality developers are surviving the hype cycle Today, Oculus kicks off its fourth annual Connect developers conference, where the Facebook-owned company will set the tone for virtual reality development in 2018. Connect will be capping off what’s arguably … Continue reading Embracing VR
Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017 After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new … Continue reading The rise of smartphone VR
Seven VR predictions from Oculus CEO Brendan Iribe Oculus announced a surprising amount of VR news at last week’s Connect conference. Its research division teased a new all-in-one headset, parent company Facebook demonstrated some new social features, and most pertinently … Continue reading Is room-scale VR the future?
Virtual reality for the masses is here. But do the masses want VR? At an Oculus Connect event this week, Facebook chief Mark Zuckerberg announced a small change to the Oculus Rift, his company’s virtual reality headset, which will have … Continue reading IS VR in the yesterday’s tomorrow?
Oculus Rift and the uses and abuses of VR In muggy Tokyo, a man wearing an Oculus Rift headset crouches in front of a blank-faced mannequin and fondles her breasts. On screen, an animated cartoon version of the girl (despite … Continue reading Palmer Luckey’s idealism
Setting Up a Virtual-Reality Playroom? Avoid These Pitfalls My first few minutes playing the quirky virtual-reality game “Job Simulator” went by entirely without incident. I’d already strapped on a VR headset that obliterated the real world from view and made … Continue reading VR is not a new TV
Oculus Rift, Sony, And The Coming Virtual Reality Revolution At this year’s Game Developers Conference, currently underway in San Francisco, one idea has dominated the field: virtual reality. Could the tech’s time truly, finally, be here? On Tuesday night, at … Continue reading Can Sony catch up with Oculus VR?