Who is Palmer Luckey?

Meet The Inventor Who Is Finally Making Virtual Reality Real Last weekend Palmer Luckey hosted a conference in Los Angeles, where several thousand engineers and developers gathered to hear him talk. He unveiled a new prototype version of his company’s product, which observers described in terms ranging from “amazing” to “revolutionary.” He gave dozens of media interviews to outlets from around the world. nd he also turned 22 years old. Engineering prodigy Palmer Luckey started developing his own head-mounted virtual reality displays when he was still attending high school in Long Beach, California. A fan of science-fiction movies like The … Continue reading Who is Palmer Luckey?

Can VR suddenly replace the physical world?

I tricked my brain into thinking real life was VR If you talk to anybody who’s into virtual reality for more than ten minutes, you will probably end up speculating about when we might achieve total immersion: the point at which a simulated experience becomes functionally indistinguishable from real life. Most people will submit that we’re not near that point yet, barring a nightmare scenario that Oculus co-founder Palmer Luckey posited at the company’s conference this weekend — imagine “you’re in a room that has no movement, no sound except for yourself breathing, and no scent… and you’re in a … Continue reading Can VR suddenly replace the physical world?

Virtual reality for equipments and facilities

Arch Virtual looks back on first year with Oculus Rift Last year, Oculus VR kickstarted a whole new era of virtual reality. It’s easy to take for granted, now that the movement is well underway, but it’s important to remember that none of this would be possible without the ingenuity, persistence and forward thinking vision put forth by Palmer Luckey and the rest of the team at Oculus VR. The day our first Rift arrived, it turned our studio inside-out and upside down, completely transforming the way we think about real-time 3D for non-game applications. It has been an incredibly … Continue reading Virtual reality for equipments and facilities

is metaverse the main path to VR?

Oculus founder: The metaverse is a ‘moral imperative’ Oculus Rift creator Palmer Luckey said that creating a metaverse is the right thing to do, morally. “I think there’s a lot of reasons that you can argue that it is a moral imperative that we create a perfect virtual reality,” he said in a clip posted and transcribed by Road to VR. He talks about the benefits of virtual reality for training and education, but also mentions that “perfect virtual reality” could be a replacement for real-world luxury goods. I was particularly interested on his take about whether virtual reality has … Continue reading is metaverse the main path to VR?

How Oculus solved virtual reality

The Inside Story of Oculus Rift and How Virtual Reality Became Reality As he flew from Orange County to Seattle in September 2013, Brendan Iribe, the CEO of Oculus, couldn’t envision what the next six months would bring. The rhapsodic crowds at the Consumer Electronics Show. The around-the-block lines at South by Southwest. Most of all, the $2 billion purchase by Facebook. That fall Oculus was still just an ambitious startup chasing virtual reality, a dream that had foiled countless entrepreneurs and technologists for two decades. Oculus’ flagship product, the Rift, was widely seen as the most promising VR device … Continue reading How Oculus solved virtual reality

Are neurogames the future of virtual reality?

Neurogames are ready to take flight – Expect a breakout year ahead “We’re very close.” In just three words, Palmer Luckey of OculusVR fame, perfectly summarized not only where virtual reality stands, but perhaps the entire neurogaming industry. Luckey was on hand to present with other industry leaders for the 2nd edition of the NeuroGaming Conference, an annual event in San Francisco. Last year’s conference signaled the birth of an industry segment that should forever replace traditional gaming as we’ve known it. Sales of videogames for casual gamers are in decline, but a new and ultimately more meaningful form of … Continue reading Are neurogames the future of virtual reality?

The strange case of Oculus Rift

From $2M to $2B in 18 months: What entrepreneurs can learn from Oculus VR As I’m sure you’ve already read, Facebook recently acquired Oculus Virtual Reality for $2 billion. This is a huge deal… and here’s why: Brief Company Timeline: August 2012 – Oculus Rift raises $2.5M on Kickstarter. June 2013 – Oculus Rift raises $16M in venture capital. December 2013 – Oculus Rift raises another $75M, led by Marc Andreessen. March 2014 – Facebook buys Oculus VR for $2B. The CEO of Oculus went from: *”I’ve got an idea” — to “I run a $2 Billion company” …in under … Continue reading The strange case of Oculus Rift